![]() ![]() ![]() ![]() – The built-in ‘OptiX’ denoiser sucks although, the first (and only) time I’ve used this was on a very low-lit scene with a lot of noise… – You’ll be able to outsource renders to a renderfarm, if required (unlike most other GPU renderers). – It’s easier to control where the render samples are allocated, to help cut down render times. – It’s biased, allowing for ‘cheating’ and flexibility with visual styles. – It’s capable of producing high quality renders. I’ll briefly go over the pros and cons, then follow with some notes from the project: That being said, there’s a few creases which I feel need ironing out. My expectations were pretty high, and I’d say from the experience I had, it managed to reach the bar. So, I thought I’d give it a shot.Īfter a few tutorials and a bit of playing around, I decided to put what I’d learnt into practice with a small project. There’s been quite a bit of hype around the Redshift render engine, due to it’s quality, speed and flexibility. ![]()
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